Hey all, I'm Lucky, one of the devs on Undertale Unforgiven. I haven't been super active lately due to some IRL stuff, but the past few weeks I've been diving into coding the Undertale Engine in Godot.
Right now, I'm focusing on the Battle Engine. My goal is to make it user-friendly and avoid hardcoding. So far, I've implemented several features like HUD positioning, HP & LEVEL calculations, and more. Also, I'll be making the game playable on Android, with controller support.
Here's what's left for the Battle Engine:
Attack System
Fight, Act, Items, Mercy (individual loading scripts are already working well <3)
Encounter System
Dialogue System
A few other minor things
I'm working hard to finish this ASAP so I can fully team up with the others. 👍
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