So, after a good 6 hours of work, I FINALLY made player movement (and collision with walls) look nice, just as it appears in Undertale. If you want to see it, the link is below:
https://www.youtube.com/watch?v=coznH1GPvrA&feature=youtu.be
This is the first of a few overhauls I will have to make to the engine. When I made Luketale (see previous Devlogs) I wasn’t too concerned with this stuff, and thus in that game it didn’t look too nice. But, now that I will be posting this game for legit, I’m going to make it legit!
Next up
Official Dusttale Webcomic and 1 Million Views!
Working Hard On Snowdin!
Welcome!
April Devlog! New Creature, Groundwork Laid, and Progress Made!
Hotland Screenshot
Another Screenshot Hey there! Sorry for not posting in a bit. Life has been a little busy with the end of school and all. But, I’m on summer break as of today! And despite being busy, I did work on the game more, so here’s another sneak peak!
GMTK 2020 Game Jam Submission!
The Core Screenshot
May Devlog! Optimizations, Detail Work, and Sections Complete!
Color Soul: Memories Free Demo!
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