Epidemic mode is nearly finished!!!
What's new? New theme song, Siege 1911 fire rate increased, Ammo drops added, Zombs spawn much slower now.
There are 14 levels, but there will be infinite levels soon enough.
Next up
C8A1 Reload Animation, anyone? Spent over an hour on it, i think it was worth it. Tell me what you think!
Welcome! This is the official Game Jolt Community for my game Zombies Ahead! and its most recent event, Overgrowth!
This is where were at. The zombies work as you can see, as does the ammo and reloading. But the walls need to be coded for, the C8A1 Carbine does not work right, and i need to get things finished.
C8A1 Reload
Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack










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