4 years ago

Epidemic mode is nearly finished!!!

What's new? New theme song, Siege 1911 fire rate increased, Ammo drops added, Zombs spawn much slower now.

There are 14 levels, but there will be infinite levels soon enough.




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This is where were at. The zombies work as you can see, as does the ammo and reloading. But the walls need to be coded for, the C8A1 Carbine does not work right, and i need to get things finished.

C8A1 Reload Animation, anyone? Spent over an hour on it, i think it was worth it. Tell me what you think!

Welcome! This is the official Game Jolt Community for my game Zombies Ahead! and its most recent event, Overgrowth!

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…