4 years ago

Epidemic mode is nearly finished!!!

What's new? New theme song, Siege 1911 fire rate increased, Ammo drops added, Zombs spawn much slower now.

There are 14 levels, but there will be infinite levels soon enough.




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Welcome! This is the official Game Jolt Community for my game Zombies Ahead! and its most recent event, Overgrowth!

This is where were at. The zombies work as you can see, as does the ammo and reloading. But the walls need to be coded for, the C8A1 Carbine does not work right, and i need to get things finished.

C8A1 Reload Animation, anyone? Spent over an hour on it, i think it was worth it. Tell me what you think!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art