Next up
|EN| The new compass and laser for the player. Also the LV2 Background. |ES| El nuevo compás y laser para el jugador. También el fondo del nivel 2.
# ||ESPAÑOL|| Una de las primera cosas que quiero retocar son el **HUD y el menú**. Diganme que les parece. # ||ENGLISH|| One of the first things I want to pulish are the **HUD and the menu**. Tell me what you think.
|EN| This is the new Animation for one of the Turrets, its a pathetic sneak peek but I prefer to mantain my secrets. |ES| Esta es la nueva animación para una de las torretas, es un vistazo algo patético pero prefiero mantener mis secretos.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










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