Game
Rough
13 years ago

Eureka


The third day and I finally have something that could become a game. The basis, chaos controlled by perlin maps, is still there. But now they control obstacles that open and close paths. A rudimentary engine is running well, and if it all goes well, the final game will have billions of challenges (can’t talk of levels here).

But first things first. Today will be filled with testing and enhancing the engine until it is controlled by just one seed.



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Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Microsoft Windows XP Unprofessional (windows logo prototype)

Showing off player 2 😎

What do you think?

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Some Shadow boss fight gameplay 👾

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)