Game
Rough
13 years ago

Eureka


The third day and I finally have something that could become a game. The basis, chaos controlled by perlin maps, is still there. But now they control obstacles that open and close paths. A rudimentary engine is running well, and if it all goes well, the final game will have billions of challenges (can’t talk of levels here).

But first things first. Today will be filled with testing and enhancing the engine until it is controlled by just one seed.



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Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

a drawing I did because I was bored😪. But I love how it turned out.😊

Szayel Aporro Granz - Bleach

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!