Game
Rough
13 years ago

Eureka


The third day and I finally have something that could become a game. The basis, chaos controlled by perlin maps, is still there. But now they control obstacles that open and close paths. A rudimentary engine is running well, and if it all goes well, the final game will have billions of challenges (canโ€™t talk of levels here).

But first things first. Today will be filled with testing and enhancing the engine until it is controlled by just one seed.



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