Game
Rough
13 years ago

Eureka


The third day and I finally have something that could become a game. The basis, chaos controlled by perlin maps, is still there. But now they control obstacles that open and close paths. A rudimentary engine is running well, and if it all goes well, the final game will have billions of challenges (can’t talk of levels here).

But first things first. Today will be filled with testing and enhancing the engine until it is controlled by just one seed.



2 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Another house i made long time ago.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. πŸ₯³

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

An infected room from the second part of Cybel ! Are you up for some cleansing?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc