Game
Rough
13 years ago

Eureka


The third day and I finally have something that could become a game. The basis, chaos controlled by perlin maps, is still there. But now they control obstacles that open and close paths. A rudimentary engine is running well, and if it all goes well, the final game will have billions of challenges (can’t talk of levels here).

But first things first. Today will be filled with testing and enhancing the engine until it is controlled by just one seed.



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Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

Microsoft Windows XP Unprofessional (windows logo prototype)

Showing off player 2 😎

What do you think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

New Teasers!