Game
KRISTAL: Battle Mode
8 days ago

Every STAT menu Sprite (The character head) has a colored outline depending on their SOUL trait or their MAGIC TYPE/COLOR.

That being said, for the main character, which represents

YOU, the Player...

What color do y'all want to be?

(Choose wisely)


  7 votes Voting finished



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Preview 2:

New main character. This character will have both magic and act, and cannot be removed or replaced due to fatal errors with certain things.

Added a special function that allows your main character to be named after your SAVE file.

Preview 7 (BIGGER UPDATE)

Added SUZY, my interpretation of Deltaswap Susie.

Too much to type, but fixed a bunch of bugs (THANK YOU BUG TESTERS!!!) and added a few new things.

The official launch is coming soon, so keep your eyes peeled!

(Forgot the vid)

Preview 1:

Fixed a few bugs with the multi battle system.

Fixed an offset with Noelle's Iceshock.

Changed the arena outline color.

Made a custom battle background sprite.

FINALLY implemented Single Bar Weapon critical hits, similiar to DeltaTraveler.

Now looking for PLAY TESTERS!

Please follow the game and shout at me on my profile if you'd like to be a Play Tester.

You will get special access to early builds of the game, and it will be your job to find all those pesky bugs I may have overlooked!

Preview 4:

Too many additions to put here so:

Fixed and Updated menus and submenus.

Remade battle bg.

Added battle music.

Made Susie and Noelle Deltraveler accurate since those are great depictions of them fighting in the Light World.

That's the summary.

Mini Preview 1 (Bug fix)

I don't know why or how, but I found a strange bug with one of Vegetoids ACTs.

If you chose to EAT, and then defend with the rest of the party, it would HEAL Vegetoid by 119, not DAMAGE.

I fixed it now, but still....HOW?

Preview 6 (BIG UPDATE!!)

NESS from EARTHBOUND joins the battle!

Ness will be a playable character when the first playable release comes out.

Ness has PSI Rockin, and a modified version called PSI Rocker!

Preview 3:

(Sorry for the lag)

Removed the TP bar percentage and made it 0/100.

Changed TP name to MAGIC.

Fully fleshed out the Main Character (let's call them MC for now on.)

Gave MC 3 custom spells.

Made a new attacking sprite for MC's signature weapon.

OFF-TOPIC:

I made a short Sans animation because why not.

A little something I made in Kristal.

I've gotten much better with coding. It's only taken me a few hours to make 4 maps and several cutscenes.