Game
The Deserter (Tech Demo)
8 years ago

Everything up to now was a lie.


Ok, I have FINALLY begun working on the first prototype for the tech demo. The final demo will be a sort of fencing simulator, but the first prototype is a sort of “Fruit Ninja” with a simulated hand and sword. The hand follows the mouse movements and extends when the LMB is being clicked. The sword will align to the direction of the cut/thrust.

I’ll post screenshots when I have something “screenshotworthy”.

P.S. I will not tell anymore nonsense about future plans, sorry if you even got slightly hyped.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)