Game
Everything went better than expected
12 years ago

Everything went better than expected: 10 days after


Well, it’s been approx. 10 days since we ‘finished’ our entry for Gamejolt’s 10 day contest. We say “Finished”, because we left a lot of things behind, since both Hernie and I had a busy week while doing the game (I had an ongoing and delayed freelance contract and hernie literally had to move to a new apartment in that week).

But even though it doesn’t count for the contest, we decided to finish it like we thought it could bes if we had those full 10 days. So here’s the result. We added achievements, a leaderboard, we improved the graphics, we made the gameplay a little easier, we polished and added as much content as we could in our own-set deadline. It’s all about deadlines isn’t? So we’re wrapping-up here, not going to work forward on this, and we’ll move onto new projects.

For those having a hard time to get through it, remember to be patient. Wait for the right time to strike with the bat. Remember you can always run to the other side to measure the distance from the monster. Of course, if you want to get ALL the achievements you’ll have to work it out.

You don’t want us to make things too easy, you do?

I hope you enjoy the result, and if you have any feedback, we’ll be glad to hear it :)

Cheers!

Hernie and Luke



0 comments

Loading...

Next up

Everything went better than expected: 'What day is it?' recap

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I did this on my 3DS ^^ #Kirby

Only true badasses may pass! #conceptart #art #gamedesign

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

:] me sigue sin gustar

:] I still don't like it

Art made for my friend @ungerbibs . Much love for this <3

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.