Hey people! :D
Gonna make a quick list of what changed in the game, ok?
We decided to split the game in 4 chapters, Tower 1 (current demo), Sewers, Wasteland and Tower 2.
Boss 2 is working.
Chapter 2 (sewers) is done, without graphics and in need of a LOT of tests.
anyway, someone can recognize this level layout from a classic shooter? :x
New graphics for the puzzle pipes (a kind of puzzle present in the entire Chapter 2).
Some other news
I’ve been really active over twitter lately, so if you want to know more of Exodemon on a daily basis, just follow us there ;)
https://twitter.com/kuupudev/Today I’ll redesign some of the secret locations and rewards,
Virtually half of the game is working, puzzles, enemies and level design, I just need to rework the graphics and test everything. :D
Thanks for the support! I’m planning to release another public release in the next week or so, stay tuned! :D
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