
Experiment 3 is not dead (snail slow progress tho) :fire emoji:
This difficulty thingie is gonna have art but for now its goofy cuz it's funny
It'll actually change the gameplay, like having less badniks and stuffz.. maybe removing some boss phases...
Next up
I've been making so much progress recently and forgot I could show it here
Not much but here's how it looks and sounds so far
I forgot developers normally post stuff about their games So yeah, the game will have text boxes now so no one will get confused with the lore (this and the effects are the only things I'm adding that run from the og games limit)
Remember when greenmariokid no clipped to the backrooms instead of standing on the bridge? Hopefully that's fixed now! It may be subtle but you get instantly teleported back to that specific part of the floor (I wasnt able to make it to the X of the fall)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Family band complete!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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