Game
Avaj
13 years ago

Explanation/excuses


Alright guys, so for those of you who are following this game, you may be wondering why the updates have stopped. The reason for this is that I have been super busy with the holidays and school work. Now, what I am currently working on is improving the functionality of the code. Any actual programmer that saw the source code as it is now would probably throw up or turn away in disgust and burn the computer. I was very inexperienced when I started this and now that I know what I’m doing (kinda) it needs to be fixed. So it may be awhile but I promise that once I update it, the game will have all of the features promised in the last news article. Again if you have any suggestions I am always willing to consider.

		
			    Thanks for your patience,

          paRaLLacksGaming
		
	


0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

brung back my old oc plus a new one

...they don`t have names yet tho

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!