Game
Bad Guy Brawl
7 years ago

Explosive Projectiles


After the issues with grenades had been resolved we finally we’re able to accomplish the real goal of grenades, the Thumper.

5d0a0ca64f3cf.gif

This uses the grenade code and animations with a different model to create the explosive shell. It uses the existing gun code modules to produce all of the effects of shooting and uses a different fire point script to spawn a grenade. The grenade is then given a velocity and away it goes.

The grenades themselves use a mix between a trigger area to gather potential targets and raycasting against the target list to ensure that the grenade has line of sight. There are still a few more issues to work out with the grenades themselves such as what is and is not a piece of cover but all in all it’s a good start to the explosive weapons.



0 comments

Loading...

Next up

Two handed weapons

art comission.

I-Buki

Mio-Da!

Ibuki Mioda!

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

New Teasers!