Game
Five Nights at Treasure Island: Paranoia Expanded (Working Title)

9 months ago

Extremely tempted to make these things enemies.

I doubt they'd be able to directly kill you though, likely they'd just work to sabotage you like Disembodied.




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Replaced those Fnati 2: Magic Kingdom cameras I was using.

As much as I like those camera renders, the purple coloring contrasted too much with the orangey-green color scheme of the other cameras.

I think these are all the mechanics I'm gonna include outside of a couple character exclusive ones (and probably the power-outtage but IDk where to put a big lever yet)

In case anyone wanted to hear the Hourglass voice lines, here they are

MickMick + The Rat early gameplay

I'm still putting in normal nights no matter what, but if this game had a roguelike mode how would you guys feel? (Image here for no reason)

Here he comes! :)

Remade the One Night at Springtrap's office and none of you were able to stop me in time (i'll add the plushies later dw)

"It's me, Mickey!"

I don't think that's The Face

Good advice