Game
FERAS - Federation of the Empire from the Republic by the Alliance of SPACE.
8 years ago

(F.E.R.A.S.)V0.5 Is out


Fixed the game breaking bugs from the last 2 versions,
Log changes:

-Ceres, Eris Haumea e MakeMake, Sun Add to the game as playable planets
-FIX SCREEN SIZE to not fuck up anymore
-STAGE SELECT now saves upgrades
-Fixed buttons not working when weapon dropdown is not null
-Metal count stops showing during Multiplayer
-Delay Win Stage
-Fixed Tesla coil starting with low ammo
-New Tail Effect for the Asteroids
-Tail changes color to match meteor state
-Fixed the Tail effects to not be so Shinny
-Bonus Money for completing missions
-Fixed Green Meteors not spawning mini green meteors
Modified Multiplayer mode to multiple modes
-Fixed SxS not workign with new system
-Added PxP mode
-Fixed upgrade weapon ship 3 upgrading weapon from ship 4
-Fixed the Meteor Spawn rate
-Shield Mechanic Added to the game
—Enemy shields have certain life
—Normal meteors Can destroy Enemy Shields
—Normal meteors can Destroy Enemy ships whitout shields
-Added Controlable Enemies to the game
-Added P x E mode
-Added E x E mode
-Added S e E mode
-Added Title to Multiplayer mode
-Added weapons to SxE mode
-Added AI to create Enemy Stages Mode
-Fixed the AI fucking the colision code of the ships
-Fixed the Restart Stage Code
-Added Enemy Stages to the game
-Buffed Machinegun Speed and Rate of fire
-Fixed Blackhole upgrade prices
-Added BLUE METEORS TRACK ENEMIES
-BLUE METEORS COMPLETLY DESTROY ENEMY SHIELDS
-FIXED LOADING QUOTES TO USE A UNIVERSAL SYSTEM
-Added a Costumizeable Fire color to the game
-Added Lights to SHIP fire
-ADDED 10th STAGE SUN TO MISSION SELECTION
-Added DemoStage when player doesnt press anything in the main
-Fixed Spawn Delay In endless mode
-Adde Mini lunar ships around the moon.
-Game works with Gamepads
-Added Rotational Controls to work with gamepad
-Old control system now works with up and down too
-Added Option to toggle Rotational Controls
-Fixed Mini green meteors getting destroyed by orange ones
-Fixed multiplayer modes not working with gamepad
-Added Rotational controls for multiplayer
-Added a Fake mouse to work with gamepad-
-Money works with its own save now, can delete Ship save whitout losing money
-Bouncing money adds more value to it before breking it
-Added Particle effects when money breaks-
-Money Sound when it goes up
-Fixed the ship not moving bug that happened some times when the game started
-Fixed STAGE NAMES inside the game not showing the proper name
-Added RANKING after stage is completed
-Fully upgraded weapon changes icon to yellow
-Added button to delete Money Save
-Added Button to delete Stage Save
-Added Button to reset Options
-Added Sun stages to hero mode
-Hard Enemies Have Double Life



0 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Update 2.627

New challenges & new effects!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM