Game
Strike To Space
5 years ago

F


Guys, give me an F in the chat. When i exported the game to test how the game would work as an EXE, the pixels were blurry.

So, i had to resize each single tile and sprite inside the game, and also, i had to change a few settings in the "code".

But i got frustrated and left the engine. I have been working for months on this game. I had finished the first level.

The first level is basically every level in the game, because you will just copy the "code" you need for the next level and then program other stuff.

Then i have been motivated to create other game. (don't blame me it's very frustrating to repeat the game... No, i'm just lazy ) the next game i will make is gonna be an experimental game, using most of the resources the engine offers.

now i'm making PlasMachine, a robot in a lab decides it would be cool if he just destroys it... and you with other robots do it... with no reason... The game will be very experimental and it will not have a lot of story and will not be very serious. It will probably come soon...



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