
Next up
New area
New anim
Just between you and me, I think this animation is pretty good SO LONG as you don't analyze the frames. Honestly, Maybell's fight was really lackluster, a lot of buildup to no payoff. This doesn't really fix that problem, but at least there's no fight.
I've been neglecting the gamejolt for a while. I shared these a week or so ago on discord but you know how that goes.
"True Good Ending" Update:
This is probably the only bugfix update I'm going to do. It fixes "Spend Specific" and that's about it.
There's also a new ending.
Other than that, I'm happy with the final product and most likely won't add anymore content.
Different ambush
Fire
New Intro
Most of the work has gone into populating Area 1 with more enemies, characters, interactables and secrets.
Plan is to release one more decent sized update before Painful's Definitive Edition comes out.
You've definitely seen this cutscene before. But I decided to change up Gorilla Bleed's design since I felt a little more could be done with him. A lot of sprites were redone, mostly for consistency sake.
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