Game
False Front

7 years ago

False Front - Devlog #8: Maps, Weapons, Sounds


Maps

We’ve been trying to expand and improve the multiplayer maps to make them more unique and fitting for different gamemodes. These have sort of been the final touches to the maps, we will now try to work on more gameplay and less leveldesign.

5d0a02c1eb6d8.jpg

Weapon handling

We worked a lot on getting the weapons to feel like an extension of your mind and less of a hindrance for the player. We feel that this is a VERY important element to get right in a FPS game and therefore have chosen to put a lot of time into small adjustments to get just the right feeling that you would expect in a first-person shooter.

Sounds

Weapon sounds are an important thing to any shooting game, and bad sound effects can completely ruin the immersion to the game. Currently we have a few sounds that we are happy with. However, they might change in the future if we feel like they can be improved. Feel free to tell us what you think of the sounds shown in the video above, keep in mind that we currently don’t have anybody on the team dedicated to work on sounds but we are doing our best.


#Shooter
#Multiplayer
#multiplayer
#Fps



0 comments

Loading...

Next up

False Front Gamplay update. This is a large update adding gameplay items like barrels, ladders and ziplines. Maps are also updated for improved gameplay. #multiplayer #action #shooter #fps #freetoplay

Last weekend the team went to the Sweden Game Conference in Skövde to show and test the next version of False Front. We got good feedback from other developers and players.

© 2019 Svantech Studios AB #multiplayer #action #shooter

We recently went to Dreamhack Winter 2019 in Jönköping with our game. There we were able to try out some new gameplay elements.

© 2019 Svantech Studios AB #multiplayer #action #shooter

False Front 2.0.0 update. This is a update adding weapons, grenades, customize gears, improved NPC AI and more.

#multiplayer #action #shooter #fps

False Front - Trickshotting Update Trailer

Finally pathfinding added to maps. The foundation for the next update with improved bot AI. Here bots playing hard point and red team winning and a picture of nav-mesh outline. Read more about pathfinding in False Front: https://www.indiedb.com/games/false-front/news/false-front-devlo…

False Front 2.0.0 update. This is a update adding weapons, grenades, customize gears, improved NPC AI and more. #multiplayer #action #shooter #fps

🎈😻

🤠

Stay frosty! 🌲