Heads-Up Display

Here is a quick update about out HUD and our thoughts about it, our goal is to make a hud that fit the games theme/style really well yet still is easy to understand. To achieve this we use a lot of strong color coding to speak to the player without texts. Even though we made the hud very similar to other FPS games on purpose to keep the player familiar and not make it confusing, we think that we made out own spin and style on it.

Future plans?
There are still decisions to be made about the hud. We are thinking about adding a mini map to be able to see where your teammates are and also enemies at times. Looking at other FPS games we think that the mini map is a critical element and is also needed in our game.
We have also made some changes to the lobby, but we’ll get to that in a future devlog.

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