Version 1.50, 60 updates and exactly 660 days in development later.
Welcome to the full release of Faz-Anim! There may be future bug fixes and small content updates later on, but I think the game is presentable enough to be called "Done". Its been a fun 2 years working on the RR engine, and spinning of that to work on this fun project.
The project's open development was a great experiment and learning experience. Letting people watch every decision I made on the game publicly from day 1 allowed a lot of great feedback and changes to be made, while also providing a good archive of the game's development for future players to enjoy. Going forward I will definitely try my best to continue providing an open development environment with future titles when its applicable.
Even though this branch of my RR engine is ending, the initial software Reel to Real is still in development and will have its own page sometime in the future. Any changes to the underlying simulation made there will be applied to Faz-Anim, and I'll be sure to update the game in those cases.
There is one last thing for Faz-Anim that will be coming out unrelated to the game itself, but I don't have any set time for when that will happen. I'll be sure to provide an update once that gets closer to being done.
Thank you all for using the software and making over 500 animations with it! Glad you all enjoyed it, and for all the new people that will discover the game in its final build.
As for the future, a new survival game is now in development...
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