




"Fazer Blast" prototype idea/concept for The Return to Bloody Nights VR made in Blender in just an hour.
Inspired by the Peanut Gallery from Left 4 Dead 2.
So, those drawings are place holders, but will be using TRTBN Fredbear and Bonnie for the game :)
Next up
Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
It's been a while since we last post anything, so here's a small clip with Monty.
wip next psx scene
I just had a good nightmare
Short video of the scene. Static animation
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
Previous work in debug

































































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