A fast-paced, competitive, multiplayer top-down shooter
Five classes with varied weapons and ultimate abilities
An original room-control mechanic. Capture Systems to seize the advantage in a room
Varied upgrade tree. Develop your classes to suit your playstyle
Several modes for playing solo or with friends. Assemble a team and climb the leaderboard!
Randomly generated battlefields. Every battle is unique!
Next up
Smile! Here, take some happy pills! โจ๐ #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Have a good Boi
I-Buki
Mio-Da!
Ibuki Mioda!
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Regular exercise is key for healthy wings.
Try it out!










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