Game
Floating Sandbox
1 year ago

February Android Port Update


Dear shipmates,

As promised, quick update on our work for the Android port: Milestone 1 has completed!

A good deal of Floating Sandbox's code - the core utility code _and_ the physics simulation engine - is now 100% portable to any platform, as long as it allows for C++17 compilation (and I believe this only leaves out my vacuum cleaner, nowadays).

Our testers group is now busy messing with the game to ensure the new codebase is 100% the same as the last release.

This is fantastic news, as it means I can now start coding (again) in Android Studio to begin Milestone 2. An update about that will follow shortly.

Cheers,

Gabe

1
1
1
1
1
1


17 comments

Loading...

Next up

Floating Sandbox at LVL UP Expo 2025!

Sneak Peek at the New Water Flood Algorithm

1.12 Screenshot #1

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!