Dear shipmates,
As promised, quick update on our work for the Android port: Milestone 1 has completed!
A good deal of Floating Sandbox's code - the core utility code _and_ the physics simulation engine - is now 100% portable to any platform, as long as it allows for C++17 compilation (and I believe this only leaves out my vacuum cleaner, nowadays).
Our testers group is now busy messing with the game to ensure the new codebase is 100% the same as the last release.
This is fantastic news, as it means I can now start coding (again) in Android Studio to begin Milestone 2. An update about that will follow shortly.
Cheers,
Gabe
4 comments