This update, I've really tried to focus on making Feeling Cloudy be more like what I want the final product to be. The story especially has gotten huge changes, and I think they're for the good!
I've also done work to make future development easier, so hopefully future updates won't take forever.
I hope you all enjoy this update!
Change log:
New Story mode
Large part of the story has been reworked
Story mode specific levels
Introduced unlockable secret levels
New levels are now unlocked through story mode
Added new hidden secrets
Added readable "signs"
New NPCs
All NPCs have names now!
Refined level design
Beginning cutscene
Extended lore
Player now has 2 health. Enemies deal 1 damage and spikes kill you instantly.
Fixed some big issues with player movement being unresponsive.
Added level name to pause screen in every level
New enemies
Added a saving icon
Added an effect when player falls from very high
Adjusted sound volumes
Changed some animations and sprites
A bunch of work behind the scenes
Bug fixes
DISCLAIMER: If you have an old save file, you will need to replay old levels trough story mode to reach the new content. You can still replay already unlocked levels through the level select menu though.
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