Game
LOUDER: A Yap and Yell Game (16+)
8 months ago

Few things to note on "Reduce Flashing Lights" setting.


This doesn't COMPLETELY remove flashing imagery or lights, its only there to REDUCE it. So even with this on if you are sensitive to flashing lights we still recommend proceeding with caution.

When enabled, certain things will be neutered slightly in trade for a safer flashing light/image.

The light in the office flickers less but will still burnout the same.

Jumpscares are darkened but remain the same animations.

The menu isn't as swag.

Effects/Hallucinations are removed completely.

Basically anything that involves flashing lights and isn't tied to the main gameplay is tweaked with this setting



0 comments

Loading...

Next up

With 2025 approaching its end I want to say thank you all for sticking around another year of development! I know things have been slow but were slowly working up our goals.

BTW, the style guide will be public once the game releases. It would be nice to let people go through what the games style is being worked around!

Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.

LOUDER is going silent for awhile.

While I wasn't really on 2 Reconstructed for much other than making a camera system, @AverageFranDev and @RadioOfficial were great to work/talk to during the time I was working on it. I hope everyone on the team goes on good paths in the future!

#WIPWednesday Ghostlight - LOUDER MIX (Work in Progress) Original by David Szymanski Mixed by VeniaDev

it doesn't feel real

somethings are best left in the dark.

Update on everything, CD1's final documentation is nearly finished (meaning a concrete structure is in place for me to put in the game itself). Here's what is canonically Dingo the Dolls character explanation in LOUDER.