Game
Fight/Train Proof Of Concept
11 years ago

Fight/Train New Logo


First thing this morning I decided that the old logo was unacceptable. I made it because I needed something, and I was a little anxious to upload my game up to Game Jolt. This new logo will give people a better understanding of what the game is about… hopefully.

I’ve got lots of testing to do today, because I would like to get alpha 1.1.0 out for today.



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Strange Umbrella

Finished work on the emotions of a new character for the tank universe

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

Szayel Aporro Granz - Bleach

I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror