Loading...
8
Game
Frights For a FortNight
2 days ago

Figured out how I'm gonna have the cameras work Probably gonna show off the other animatronics a little while i get them working with a UI and animatronic movement (ignore the fit)




0 comments

Loading...

Next up

Since porting the 1st floor of the map is taking way longer than expected have a backroom render.(Probably one of the last blender renders with the map ill post)

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Shadow The Hedgehog X pixel art

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

An infected room from the second part of Cybel ! Are you up for some cleansing?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

:] me sigue sin gustar

:] I still don't like it

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie