since this project has taken way longer than i ever intended and it's taken more effort than i expected i'm possibly cutting the 3 nights to 1, because i intended them to all play slightly differently on top of different ai levels.
i'm sorry in advance if this happens, please do not have your hopes set too high for this, as like i've stated several times, this is my first ever time using clickteam, let alone actual coding software.
on top of this, not being able to model and not using pixel art drastically slowed down progress and quickly demotivated me as each drawing takes a minimum of 20 minutes, some being upwards of 40.
i am not a patient person. this in itself was not good to start programming an "easy" game. if you have not made one of these and think it is an easy task like i did, it really isn't.
at this point, if the game is finished that'll be a monumental task, even if it's not that far away at this point. if there's any bugs, i might not even try to fix these. and i'm most likely gonna remake this much later on after i've gotten more used to coding and such.
another aspect that might've demotivated me is that i never intended this to be a serious thing, i wanted to make a small tongue-in-cheek game, and here we are now.
though, i will say this will not affect the fact i want this series to continue. i have several ideas i would love to make (but definitely won't right now lmao) and frankly i think next time around i need to make this extremely different for the sake of my productivity.
tl;dr this game is gonna be a mess, but it's gonna be my mess
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