Game
The Evil With Us
11 years ago

Final Jam Update


Updates:

  • Quick Play set up

  • Added SFX

  • Minor rebalances

If you enjoyed playing the game, please don’t hesitate to leave a rating and vote this for the jam!

I have enjoyed the development of the game, and I might actually continue this even after the jam. So, if you are still interested about this game’s progress in the (possibly) far future, you can still follow the game. As of now, I will go back focusing on school stuff before they start to snowball on me. Hahaha. :D

Thank you for everyone who followed and supported. You are the reason why I wanted to finish this and make it as good as I can. :)



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Jam Update #2 Updates: -Pause screen is now functional -Main town location added -Weapon icons added to radial weapon menu -Platform slope bug fixes

Jam Update #1 Updates: -Main Menu is now functional -Redesigned radial weapon menu -Action button indicator added -Fixed some bugs with the enemy AI -Enemy AI headshots, executions, and crossbow impalement

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

I worked so hard to get all four of them to the end safely, but then...

Coming Soon...