-Fixed an issue where Tiny-Nate's bite animation would occasionally play twice due to an animation error.
-Fixed an issue where Tiny-Nate's defeat sound effect would continuously lower in volume when his defeated animation played on the "shift complete" screen whilst being at or past the doorway.
Next up
flattery is the sincerest form of imitation
Next up, OUTFITS! The plan is to have unlockable outfits for game Nate that you can earn as you play. Here are some of the outfits that will be in game!
he's called Mr. Week
Here's a title-card for one of the nights! (Yes, there is going to be titlecards.)
the monitors are gonna have a whole new look! Here's one of them
...
hey guys
So, to start off this chain of reveals, You may have already seen him around in the demos, but this character is going to be a threat in the final game, and his name is Groovy! Can't say much about his mechanics just yet but he is gonna have a role!
One last thing, take a look at this cool curtain!
A Week at Nates first ever demo released on June 2nd of last year and is now officially 1 year old!!!! Happy Anniversary to the demo!!! (cool things are gonna be revealed for the game to celebrate, be on the lookout!!)
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