
3 years ago
Next up
Previous work in debug
Short video of the scene. Static animation
Came back from work to work in Blender again. What have you been modeling lately?
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
new gameplay screenshot ( + all cameras are done)
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Cooking something.



























14 comments