Hello everyone who has been following the development and very slow progress of this game. I just wanted to update you all on the direction I plan on taking this game in and how my future projects will go as well as an explanation to my random absences. Exactly 2 weeks ago, I graduated high school. School was my main reason for super spotty development on this project, and the second cause for spotty development is I don’t have a direction for this game. It started out as a test to see if I could get the terror radius mechanic from the popular horror game “Dead by Daylight” (great game by the way, check it out), and it kind of spiraled into me taking my favorite components from horror games as well as my previous projects (which date back to the summer of 2017) and mixing them into whatever this project has become . Right now, this project is in the best state it has ever been in, even though it’s very buggy running on other computers compared to my own. That’s why I’m deciding to leave this project as closed and focus my attention on the next project.

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