Game
Dunes of Sunfar
12 years ago

Finally, a demo


After half the development period, I finally get out a demo for my glitch jam entry. I suppose most of what I’ll be doing from now on are graphics and level creation, and not so much working on the coding outside of cutscenes. The only real coding I’ll have left is saving. The full game will probably take more than a half hour to beat, so I definitely gotta get saving in there. Will I be able to finish within the time frame? I’ll probably be able to guage that in five days.

I do plan on pushing out another update in a couple days focusing on making some music, and editing the engine for any feedback I recieve on the game. Compared to Ludum Dare, I’ve focused more on level design and cutscenes for the game. Hopefully that will pay off.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

"Our work is never over" they said.