After half the development period, I finally get out a demo for my glitch jam entry. I suppose most of what I’ll be doing from now on are graphics and level creation, and not so much working on the coding outside of cutscenes. The only real coding I’ll have left is saving. The full game will probably take more than a half hour to beat, so I definitely gotta get saving in there. Will I be able to finish within the time frame? I’ll probably be able to guage that in five days.
I do plan on pushing out another update in a couple days focusing on making some music, and editing the engine for any feedback I recieve on the game. Compared to Ludum Dare, I’ve focused more on level design and cutscenes for the game. Hopefully that will pay off.
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