Next up
Update: now the game fonts aren't pixelated, only the images
but now I need to find a good font, I think calibri don't fit
NEW UPDATES
Added the storage system ( to store items you won't use )
Added delivery system ( call people in your contacts )
NPCs movement in the map
Improved dialogs and cutscenes
Improved tiled maps
Working on multiplayer
- title screen displays more information
- inventory display information about money, ammo etc.
- different types of ammo for each caliber and alchemy metals (gold, silver, tin, copper, lead, iron and mercury )
- each weapon have his own ammo bar
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
I-Buki
Mio-Da!
Ibuki Mioda!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
My D&D art for my family so far (WIP if you couldn't tell)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.










0 comments