Game
Catalysis: Abyss Warriors
1 year ago

Finally i am here with the ALPHA 0.2 of the game!!!! i added some stuff...not much, but i will list it all bellow


*New Content*

  • 1 new enemy type (Enemy shooter Strong)

  • 1 new staff (Triple Staff)

  • 1 new weapon (Bow)

  • 1 new character (Archer)

  • Game menu

  • DevRoom (use it to test the weapons and spawn enemies)

    How to use DevRoom = access it from the tittle screen, use the "1,2,3,4,5,6,7" to spawn enemies, Z to die, X to enable the "stats screen" and C/V to change Class/Weapon

  • New size (the game used to be 64x64 based, but now its 32x32 kinda)

  • Bigger screen

  • NEW GRAPHICS!!!

    The mage and archer class have a new look now, no longer being boring squares

    the weapons also were improved

    the perks now have a better visual, tho only attack has a "special sprite"

  • oh...and there is 8 unique waves on the infinite mode now :)



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Have a good Boi

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

Microsoft Windows XP Unprofessional (windows logo prototype)

Terraria

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

:] me sigue sin gustar

:] I still don't like it