finally i fixed the html version
A long time ago i published the version 1.1 for pc and web but the web version has 3 big visual bugs
Complete Devlog with a tutorial for change difficulty: https://plinstudios.itch.io/birdbreakfast/devlog/293890/finally-i-fixed-the-html-version
Next up
My progres in the game, dont see the sprites, i will remake them and use my animator #OperaGXGameJam
You can also atack the alien ( ͡° ͜ʖ ͡°) #OperaGXGameJam
just a sonic
Now you can play AmebaFriend on android, an this version have little changes, but important
Complete Devlog(beacause gamejolt have a limit of leters):
https://plinstudios.itch.io/amebafriend/devlog/270278/amebafrien…
a
AmebaFriend turns 1 year old tomorrow
For this occasion i update the game with the first level remade from scratch just as big as the previous one but with shorter distances and more content
See the complete devlog here
https://plinstudios.itch.io/amebafriend/devlog/349201/anniversar…
Probably you dont know that when you step on enemies you can press the jump button again to make other jump, pressing in the right time you can doble you jump, combined with a forehand jump you can fly acro
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
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