Game
Jungle Factory
5 years ago

Finally I think I use an asset to manage lights in a more stylized way : https://assetstore.unity.com/detail/tools/particles-effects/2ddl-pro-2d-dynamic-lights-and-shadows-25933




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This is my first video game. I just released a new version with everything I've done since the beginning. Feel free to test my game and give me your opinion so that I can improve (it's free xD).

This is the "Screen Shake" when there is an explosion. The camera shakes to add action to the game.

New trap: The deadly laser

I improved the deadly laser. It can be reflected on objects.

I really struggled but I got there.

Level Selector system ;)

New enemy with a frontal lamp !

For the moment in the game there is only the theme "Jungle" but my associate work on the textures of the theme "Factory". And I will also add other elements and specific to the "Factory" theme.

An example of a warehouse in the jungle:

The creation of an enemy is finished (created by Triton) and the animations are already finished (Shoot, Run and Idle). I have already coded a good deal of artificial intelligence even though it lacks randomness.

Here is the wallpaper for the jungle. It is composed of 5 layers to make a parallax.

Created by Triton.

New trap: The arrows launcher