Next up
We're reworking a bit the game (finally with a decent UI and menu) and fixing various bugs, there will be a new version this month, stay tuned =) P.s. later we're gonna add more levels we already thought about (they're very cool)
Update 0.3.0 is finally out!!! Changelog: - New HUD! - Pause Menu and Options Menu - Some changes to level 2 - You wear a cloak! - Bug fixes
Update 0.1.5 is out !!! We added the pick up and change weapon system Balanced weapons Fixes and game optimizations!
Update 0.2.0 is finally out!!! Changelog: - Gamejolt API support - Save data on Gamejolt cloud - Scoreboard for your best time: challenge your friends! - Level 1 complete rework! - A new soundtrack for each level (by @lilhypemass) - Bug fixes
So
i may or may not make an full art of some person or i may just leave this like that-
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
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