Game
Death Brigade
8 years ago

Finally there


So I’ve finally added build 1.0.0 or the “complete build” (as complete as this game will ever be.) The game now has a start and an end and is at a place where I feel comfortable laying it down to rest.

When I started this project I had practically no experience in GML or pixel art or anything and learned a lot making it, while also hopefully succeeding at giving a nod and a jab at retro shooters from the NES-era. With this I’m moving on to new projects and I’ll take with me everything I learned making this to whatever quirky retro thing I make next. I’d like to thank everyone who played/viewed/shared/gave feedback and want to give a special shoutout to Moose (twitter.com/moose_tunes) for severely raising the overall quality of the game through his chiptune additions.

Peace out :)



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I was bored, so... ManutKat.

"Our work is never over" they said.

Family band complete!

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Coming Soon...

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.