Game
Death Brigade
8 years ago

Finally there


So I’ve finally added build 1.0.0 or the “complete build” (as complete as this game will ever be.) The game now has a start and an end and is at a place where I feel comfortable laying it down to rest.

When I started this project I had practically no experience in GML or pixel art or anything and learned a lot making it, while also hopefully succeeding at giving a nod and a jab at retro shooters from the NES-era. With this I’m moving on to new projects and I’ll take with me everything I learned making this to whatever quirky retro thing I make next. I’d like to thank everyone who played/viewed/shared/gave feedback and want to give a special shoutout to Moose (twitter.com/moose_tunes) for severely raising the overall quality of the game through his chiptune additions.

Peace out :)



0 comments

Loading...

Next up

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Shadow The Hedgehog X pixel art

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Why walk when you can jump?

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Art made for my friend @ungerbibs . Much love for this <3