Next up
It's been a while, I know...
I had been hospitalized recently due to my mental health, meaning i havent had time to work on this project, I have gotten better but i am still delaying this project. I will give more news later on, Please be patient.. - PATM
V1.4.5 sneak peaks...
here's what's added so far:
- UI Changes
- Weapon key, Nightmare, Christmas, Halloween, Mirror, and Darker modes now available in shop
- Increased shop prices
- Fixes related to robots, loudspeaker, and player health
- & more
New Defense Mechanic + Loudspeaker returns coming to V1.4.4 June 22nd, 9am California Time
Development is so back!
V1.4 adds:
- New Map
- New enemy
- Shop and Coin system (extra enemies, impossible, etc)
- Nightmare mode + Atmosphees
- QoL changes
V1.5 adds:
- Documents & Newspapers
- Multiplayer
- Weapons (GTM)
- Build Mode
- GTAL
hmmm...
New Adventures ahead
I am finished with the main game, But i need to finish the extras content and we'll likely release by the end of the month. CHECK LAST POST FOR WHAT TO EXPECT OF THESE UPDATES
Hi everyone. I plan to release this by December 12th, 2026.
This Alpha will include:
- many enemies
- 28 items
- Many textures + a Custom Texture import system
- 3 Save Slots + the ability to export and share them.
- and more!
Get Creative! ~ Poet.
V1.2 is unfournately discontinued because V1.3 is coming. V1.1 failed to be honest...V1.1 felt like it lacked a lot of stuff. Therefore, V1.3 is going to be done from scratch and it will be the most beautiful update.
Trust me, It will be amazing
I have more news...
There will be many new gameovers, 2 other ways to complete the game, more shop items, achievements, and also new UI and menu redesign.
No promises...but maybe July 17th due to all the new content coming in. This is a big sub-update.











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