Game
Sol Pre-Alpha

3 years ago

Finished the tileset - as well as some game mechanics. Still some movement kinks to work out, but so far so good!

#SOLgame




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Made the sprite for the player health and energy UI, as well as a couple of enemy animations for project #SOL .

More updates in the future, and more information at:

https://community.flowlab.io/t/plymouth-entertainment-sol-ghost-…

Cheers!

Been practicing some pixel art so I can get ready to start working on SOL again this summer after college.

I forgot to record the progress, so I won't be able to have time lapses for these:( Hopefully I'll remember next time!

https://youtube.com/playlist?list=PLLqIWt6ihZuVt6nC2Ba1AFGvy417X…

SOL Pre-Alpha Soundtrack OUT NOW to give you a taste of what may come from SOL's soundscape!

The tracks collectively took around a year to develop when making pieces irregularly for fun! I'm also going to release FREE tracks soon:D

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

Started finishing up the animation for one of the scene for the into of #SOL. Haven't animated in a little bit, but pretty happy with the result!

More updates coming. Cheers! NOTE: Lack of background for dev reasons

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

Little reminder - #SOL Update Video 2 is out NOW, and will provide some details of the game's current state before I head off to college. I've also provided some recent screenshots if you would like a quick insight.

Video: https://www.youtube.com/watch?v=TpIWdkfyOxQ&ab_channel=cregerBot

Finished a tileset I've been working on for a while now! Really happy how it turned out:D Going to be working on more aspects of the ground in the near future!

Test level created on Flowlab; SOL developed on Unity

LGBTQ+ Game Dev Icons:

David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)

As part of his work on KOTOR, he created the Sith Code!

Working on some cutscenes for the introduction of SOL... More progress coming soon! The Organ is only but one shot of the first cutscene - and it isn't even finished!