Game
Sol Pre-Alpha

3 years ago

Finished the tileset - as well as some game mechanics. Still some movement kinks to work out, but so far so good!

#SOLgame




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Been working on the combo animations and system for the project I've been working on the past few years, called SOL. Not all the animation are finished (or in it yet), but I am really happy with how it is so far:D

More to come!

Working on some cutscenes for the introduction of SOL... More progress coming soon! The Organ is only but one shot of the first cutscene - and it isn't even finished!

Little reminder - #SOL Update Video 2 is out NOW, and will provide some details of the game's current state before I head off to college. I've also provided some recent screenshots if you would like a quick insight.

Video: https://www.youtube.com/watch?v=TpIWdkfyOxQ&ab_channel=cregerBot

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

https://youtube.com/playlist?list=PLLqIWt6ihZuVt6nC2Ba1AFGvy417X…

SOL Pre-Alpha Soundtrack OUT NOW to give you a taste of what may come from SOL's soundscape!

The tracks collectively took around a year to develop when making pieces irregularly for fun! I'm also going to release FREE tracks soon:D

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

Finished a tileset I've been working on for a while now! Really happy how it turned out:D Going to be working on more aspects of the ground in the near future!

Test level created on Flowlab; SOL developed on Unity

HEARTBEAT is my new Royalty Free album just published today! You can find the album here, on YouTube: https://youtube.com/playlist?list=PLLqIWt6ihZuXE69DXyY37EJx90AJX…

Above is one of the covers for a track in this album. I also have plenty of other Free playlists to choose from:D

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

I do sure like to take breaks posting here lol but there has been a ton of progress on the #SOL project. Finally got work on the backgrounds, added a door and some particles, and starting work on the round enemy fella'!

There was more to it, but yeah:D