Next up
Hi guys! i'm still working on the good stuff, no too much to show today, but a more animated design for the characters, in-game animated tips to help players. Wish you health <3
The Ghouls are coming for you this October 2025 Steam Next Fest 
"First ever FPS Beat em up with physics" https://store.steampowered.com/app/2343580/Ghoul_Fright/
Ghoul Fright News: PirateBlood Studios is now developing Ghoul Fright, with a new team of artists, we are looking for a more violent/adultish approach for the game, we hope to bring the craziest game this 2025! Thank you for the support :)
Fixed some 2.5D voxel offsets so it is more pleasing to the eye. "The edges of each fort piece get a random position so it creates different illusions, for example to make a tunnel that feels like a 3D space"
Finishing a Ranking system for players, 5 medals for now. Tale Fortress for the moment doesn't have an ending, you earn experience from your pigs and after they die the ranking stack with your team progress. PD: Im releasing a Patreon soon :]
I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.
Preparing one of the most terrifying experiences in horror gaming.. Get ready to survive and face what could be the scariest experience of your 2025! Coming to Steam
Hunterobics! The knife can be used as a landmine, you drop it and teleport into it for dealing damage on the area. "I LOVE Katarina character.. i miss her lol" The idea is to Roleplay with your pigs and do tasks, the hunter is the aggresive one.
Fun with 2.5D voxel lol.. 3640x3640 in Y axis Need more rendering touches! computer is as hot as a smash announcement. Testing soon a new system :)
Terraforming in TaleFortress! The Pilgrim can use his hoe and pickaxe now to form the terrain around and help making a better zone for the fortress, even making underground protected areas, interesting! No side dig was possible for now.. :(












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