Game
FireFireMadness
12 years ago

FireFireMadness version 0.3


I just uploaded a new version of FireFireMadness.

We are now at version 0.3, and here is the changelog:

Changelog:

[Version 0.3]

  • Fixed some colors and light setup.

  • You can now play with the arrow keys.

  • The game can get harder in the end.

  • Highscore now lists 10 scores instead of 5.

  • Made the game run on Playstation Vita :-)

  • A few bug fixes.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

Microsoft Windows XP Unprofessional (windows logo prototype)

it happens

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Colorful Fox

Happy Late Easter!

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this