now we are working in the combo system.
button combination between hard attack and light attack and timing.
here is a 2 examples:
this one is Hard attack, light attack, light attack

this one is Hard attack, Hard attack, Hard attack.

now we are working in the combo system.
button combination between hard attack and light attack and timing.
here is a 2 examples:
this one is Hard attack, light attack, light attack
this one is Hard attack, Hard attack, Hard attack.
holy version enemies update2
tell us your oping with the #jp_metroidvania and do not forget to follow our social medias: youtube:https://www.youtube.com/channel/UCXZbdkKx7nJTENHqGro-mxQ?sub_con… instagram:https://www.instagram.com/judgementproject/ gamejolt:https://gamejolt.com/games/judgementproject/63374 facebook:https://www.facebook.com/judgementproject/
new glow and bloom effect
hello, this is the redesign of one of the bosses from the game Prophecies of Chaos, in this case is the Second form of the Spear guardian.
angel knight
we implemented the new Universal Render Pipeline with 2D lights for the game, to get a better ambient on the illuminations #Jp_metroidvania
#metroidvania #indiegame #pixelart #spine #unity #madewithunity #madewithspine
tutorial room by Jonata Lopes #jp_metroidvania
holy version enemies update3
holy version enemies update1
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