Game
Shrikes
12 years ago

First day


Hello! This is the first day of my first game jam, and really I have no idea about how this is going to end… hopefully I’ll be able to finish the game even if it is not within the jam’s deadline.

I’ve decided to go with the WWI theme, what with being the 100th anniversary of this terrible conflict, and I’m trying to make the game in HTML5 as an excuse to start exploring this language, which I’ve never used before.

For now I only have the title screen and the design of some soldiers (I’m really strugling to get something ressembling anything with just 4 colours):

5d0c40a739b66.jpg

As I (again hopefully) make some progress I’ll try to keep this news somewhat updated.

Thanks for reading!



0 comments

Loading...

Next up

Third Day The very basics are almost on place, although at this point the code is in serious need of some refactoring. My plans for tomorrow include working on the background, enemy animations and getting something at least minimally playable.

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

My D&D art for my family so far (WIP if you couldn't tell)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)