Game
DownTown Hunt
5 years ago

First Devlog


So uh, it's been a month since the demo was released, and i just wanted to say that i'm still working hard on the game, so i wanted to share some improvements i've made while i was working on it.

screenshot_1.png
  • New Windowskin!

  • Windows are now opaque instead of transparent!

  • Battle backgrounds now have a second layer to look more like how earthbound battle backgrounds act.

  • "Items" button is now called "Goods"

  • Also the menu/cursor sound effects were replaced by new ones!

  • "Sorrow" Status Effect was nerfed. Now you'll lose a small amount of PP while the effect is active.

And that's all i can share for now! I currently made approximately 65% of the main story. I'm planning on releasing the full story first and then releasing a full version of the game with the post-game after.



0 comments

Loading...

Next up

THE FULL GAME IS HERE!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

My D&D art for my family so far (WIP if you couldn't tell)

Explosive domino effect

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/