Game
DownTown Hunt
5 years ago

First Devlog


So uh, it's been a month since the demo was released, and i just wanted to say that i'm still working hard on the game, so i wanted to share some improvements i've made while i was working on it.

screenshot_1.png
  • New Windowskin!

  • Windows are now opaque instead of transparent!

  • Battle backgrounds now have a second layer to look more like how earthbound battle backgrounds act.

  • "Items" button is now called "Goods"

  • Also the menu/cursor sound effects were replaced by new ones!

  • "Sorrow" Status Effect was nerfed. Now you'll lose a small amount of PP while the effect is active.

And that's all i can share for now! I currently made approximately 65% of the main story. I'm planning on releasing the full story first and then releasing a full version of the game with the post-game after.



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THE FULL GAME IS HERE!

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Chiaki Nanami!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!