Game
DownTown Hunt
5 years ago

First Devlog


So uh, it's been a month since the demo was released, and i just wanted to say that i'm still working hard on the game, so i wanted to share some improvements i've made while i was working on it.

screenshot_1.png
  • New Windowskin!

  • Windows are now opaque instead of transparent!

  • Battle backgrounds now have a second layer to look more like how earthbound battle backgrounds act.

  • "Items" button is now called "Goods"

  • Also the menu/cursor sound effects were replaced by new ones!

  • "Sorrow" Status Effect was nerfed. Now you'll lose a small amount of PP while the effect is active.

And that's all i can share for now! I currently made approximately 65% of the main story. I'm planning on releasing the full story first and then releasing a full version of the game with the post-game after.



0 comments

Loading...

Next up

THE FULL GAME IS HERE!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 😎

What do you think?