Game
DownTown Hunt
5 years ago

First Devlog


So uh, it's been a month since the demo was released, and i just wanted to say that i'm still working hard on the game, so i wanted to share some improvements i've made while i was working on it.

screenshot_1.png
  • New Windowskin!

  • Windows are now opaque instead of transparent!

  • Battle backgrounds now have a second layer to look more like how earthbound battle backgrounds act.

  • "Items" button is now called "Goods"

  • Also the menu/cursor sound effects were replaced by new ones!

  • "Sorrow" Status Effect was nerfed. Now you'll lose a small amount of PP while the effect is active.

And that's all i can share for now! I currently made approximately 65% of the main story. I'm planning on releasing the full story first and then releasing a full version of the game with the post-game after.



0 comments

Loading...

Next up

THE FULL GAME IS HERE!

art comission.

We are under attack!

Chiaki Nanami!

Werehog transformation process. #sonicunleashed

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

I did this on my 3DS ^^ #Kirby

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.