Game
Friday Night Funkin': Clicky Engine

2 years ago

First ever devlog! From here on out, I'll begin posting weekly devlogs to up you guys on progress!

Sooner or later, I'll begin sending out private builds for public playtesting!

Here's a sneaky of the W.I.P freeplay menu! (NOT FINAL)




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We are now nearing the Alpha Stage of NicoPaint!! Alpha 1.0 will include things such as.. - New Drawing Engine - .PNG Support instead of .BMP - Better Optimization - Less bugs (hopefully.. ^^)

And more!!

ok look at this sesbastian (my sis drew this)

Hey! Long time no see.

NicoPaint Alpha has Offically begun full on development! Might take a while, But it's being progressed!

Heres a screenshot of the new U.I, Along with new Undo and Redo options! (NOT FINAL)

Cya!

(EVERYTHING IS SUBJECT TO CHANGE.)

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think