Game
Friday Night Funkin': Clicky Engine

1 year ago

First ever devlog! From here on out, I'll begin posting weekly devlogs to up you guys on progress!

Sooner or later, I'll begin sending out private builds for public playtesting!

Here's a sneaky of the W.I.P freeplay menu! (NOT FINAL)




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We are now nearing the Alpha Stage of NicoPaint!! Alpha 1.0 will include things such as.. - New Drawing Engine - .PNG Support instead of .BMP - Better Optimization - Less bugs (hopefully.. ^^)

And more!!

ok look at this sesbastian (my sis drew this)

Hey! Long time no see.

NicoPaint Alpha has Offically begun full on development! Might take a while, But it's being progressed!

Heres a screenshot of the new U.I, Along with new Undo and Redo options! (NOT FINAL)

Cya!

(EVERYTHING IS SUBJECT TO CHANGE.)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)