So this is the first post and the first update. Many bugs have been crushed and the level has been altered slightly. Don’t know if the new level works but it should encourage the player to move a bit more. There are also a lot more sounds courtesy to Elijah Lucian (@elijahlucian
). Some small features include little ”+(score goes here)” that pops up when you kill someone to tell you how many points the kill was worth. There is a new scoring system which gives you points per kill, the points depend on how many weapons you have used prior to the kill. Previously it was simply* Kills weapons** used. This should encourage you to get new weapons instead of get more kills. The main new feature is a online leaderboard which shows your best online score along with your position compared to the best online score.
Next up
art comission.
Runestones: from concept to in-game model🗿
Terraria
a drawing I did because I was bored😪. But I love how it turned out.😊
brung back my old oc plus a new one
...they don`t have names yet tho
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Daldos Gameplay










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