So this is the first post and the first update. Many bugs have been crushed and the level has been altered slightly. Don’t know if the new level works but it should encourage the player to move a bit more. There are also a lot more sounds courtesy to Elijah Lucian (@elijahlucian
). Some small features include little ”+(score goes here)” that pops up when you kill someone to tell you how many points the kill was worth. There is a new scoring system which gives you points per kill, the points depend on how many weapons you have used prior to the kill. Previously it was simply* Kills weapons** used. This should encourage you to get new weapons instead of get more kills. The main new feature is a online leaderboard which shows your best online score along with your position compared to the best online score.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
a drawing I did because I was bored😪. But I love how it turned out.😊
An infected room from the second part of Cybel ! Are you up for some cleansing?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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