So this is the first post and the first update. Many bugs have been crushed and the level has been altered slightly. Don’t know if the new level works but it should encourage the player to move a bit more. There are also a lot more sounds courtesy to Elijah Lucian (@elijahlucian
). Some small features include little ”+(score goes here)” that pops up when you kill someone to tell you how many points the kill was worth. There is a new scoring system which gives you points per kill, the points depend on how many weapons you have used prior to the kill. Previously it was simply* Kills weapons** used. This should encourage you to get new weapons instead of get more kills. The main new feature is a online leaderboard which shows your best online score along with your position compared to the best online score.
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Have a good Boi
brung back my old oc plus a new one
...they don`t have names yet tho
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Daldos Gameplay
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.
I remade my main character, what do you think? :)










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