Game
NetShips
9 years ago

First public release!


After a long time, I finally took over this project again. I had to rewrite a big part of the network code to use a different library, as the previous one had problematic license and compatibility. Now I can do a public release.

Besides the networking, I have been improving several minor aspects of the game, like the gui, the hud, and the overall game performance.

There is still a lot of work to do. Im going to release new versions over time.



0 comments

Loading...

Next up

Artwork Update Made a 3D asteroid to replace the old hand-drawn one. It rotates randomily and appears in different colors. Also added some eye candy to the 3 hud bars.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! โœจ๐Ÿ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Chiaki Nanami!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

Just a Pico sprite

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?