Die ersten Schritte sind gemacht. Nachdem das Konzept stand galt es heute die Spielmechaniken zu konzipieren und die Sackgassen im Gameplay auszumärzen.
Der Prototyp steht, zumindest digital. Das Spielfeld wird modular aufgebaut werden, damit es auch einen hohen Wiederspielbarkeitswert hat. Das All hat also jedes mal eine neue Form.
Jetzt gilt es das ganze auch in real zu testen.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Have a good Boi
I was bored, so... ManutKat.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Double Rainbow!!!
Daldos Gameplay
I spent two days choosing a candidate for the scenario and finally I found <3 Hope you like it!! >.<
Aston Martin Vantage 2019
Day 3...
#AstonMartin #fastchallenge #speedmodeling
PS: I'm really sad, the picture's compressing is very bad and it provoque a drop of quality...
Happy Easter everyone!!
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