
First tests of the dialogue system. Steve is here!
Join our discord: https://discord.gg/bBcFNrt2NS
Next up
No crates? :(
Finished with level transition, also added some graphics like rusty walls and pipes Join
Our Discord: https://t.co/w6RDNPMYLw
Almost finished with logic of puzzles. Soon I will start making a system of dialogues and transitions from level to level
I finally done with gravity gun. Now I need to make it more beautiful and fix some bugs Next time I'll draw some graphics for the game (or not)
Our Discord: https://discord.gg/bBcFNrt2NS
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Regional Bulbasaur. #Pokemon
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